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	<title>Comments on: In Defence of &#8216;Scrum but&#8230;&#8217;</title>
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	<link>http://fragile.org.uk/2010/03/in-defence-of-scrum-but/</link>
	<description>People and computers, mostly.....</description>
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		<title>By: neilj</title>
		<link>http://fragile.org.uk/2010/03/in-defence-of-scrum-but/comment-page-1/#comment-20</link>
		<dc:creator>neilj</dc:creator>
		<pubDate>Sun, 14 Mar 2010 09:51:02 +0000</pubDate>
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		<description>@Anonymous, you&#039;re right - updated accordingly, though hopefully it didn&#039;t confuse the message of the post for you.</description>
		<content:encoded><![CDATA[<p>@Anonymous, you&#8217;re right &#8211; updated accordingly, though hopefully it didn&#8217;t confuse the message of the post for you.</p>
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		<title>By: neilj</title>
		<link>http://fragile.org.uk/2010/03/in-defence-of-scrum-but/comment-page-1/#comment-19</link>
		<dc:creator>neilj</dc:creator>
		<pubDate>Sun, 14 Mar 2010 09:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://fragile.org.uk/?p=159#comment-19</guid>
		<description>@Dave Moran

“For example a team might be writing an implementation of a system where the behaviour is well understood.” Isn’t this very rare, and given the difficulties with many software projects? The norm in my experience is that some behavior is discovered during the act of designing and developing the software, hence the need for collaborative teams (like Scrum teams.)

I would say that in general this is rare, but was taken from a real example of something that I am working right now. There is still uncertainty since we have a functional spec as opposed to a design but the value of fortnightly feedback from a product owner, say, is diminished.</description>
		<content:encoded><![CDATA[<p>@Dave Moran</p>
<p>“For example a team might be writing an implementation of a system where the behaviour is well understood.” Isn’t this very rare, and given the difficulties with many software projects? The norm in my experience is that some behavior is discovered during the act of designing and developing the software, hence the need for collaborative teams (like Scrum teams.)</p>
<p>I would say that in general this is rare, but was taken from a real example of something that I am working right now. There is still uncertainty since we have a functional spec as opposed to a design but the value of fortnightly feedback from a product owner, say, is diminished.</p>
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		<title>By: Dave Moran</title>
		<link>http://fragile.org.uk/2010/03/in-defence-of-scrum-but/comment-page-1/#comment-18</link>
		<dc:creator>Dave Moran</dc:creator>
		<pubDate>Sat, 13 Mar 2010 14:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://fragile.org.uk/?p=159#comment-18</guid>
		<description>Interesting perspective, but… (Just kidding!)
 
In many ways, agile is common sense. Unfortunately, common sense is sometimes uncommon. My take is that Scrum defines a simple set of protocols for teams to manage and monitor work. By understanding and using Scrum, you avoid re-inventing the wheel. And many other things are still up to the team, like determining which technical practices will be used. The Scrumbut problem comes into play when people discard the very things that can maximize their benefit and productivity – without understanding what they are discarding. 

 “For example a team might be writing an implementation of a system where the behaviour is well understood.” Isn’t this very rare, and given the difficulties with many software projects? The norm in my experience is that some behavior is discovered during the act of designing and developing the software, hence the need for collaborative teams (like Scrum teams.) 

I do share your concern that you don’t want to get too process-focused. In situations where “process is the thing,” many other important aspects of software development get overlooked.</description>
		<content:encoded><![CDATA[<p>Interesting perspective, but… (Just kidding!)</p>
<p>In many ways, agile is common sense. Unfortunately, common sense is sometimes uncommon. My take is that Scrum defines a simple set of protocols for teams to manage and monitor work. By understanding and using Scrum, you avoid re-inventing the wheel. And many other things are still up to the team, like determining which technical practices will be used. The Scrumbut problem comes into play when people discard the very things that can maximize their benefit and productivity – without understanding what they are discarding. </p>
<p> “For example a team might be writing an implementation of a system where the behaviour is well understood.” Isn’t this very rare, and given the difficulties with many software projects? The norm in my experience is that some behavior is discovered during the act of designing and developing the software, hence the need for collaborative teams (like Scrum teams.) </p>
<p>I do share your concern that you don’t want to get too process-focused. In situations where “process is the thing,” many other important aspects of software development get overlooked.</p>
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		<title>By: Anonymous</title>
		<link>http://fragile.org.uk/2010/03/in-defence-of-scrum-but/comment-page-1/#comment-17</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 12 Mar 2010 17:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://fragile.org.uk/?p=159#comment-17</guid>
		<description>Scrum is a *framework*, not a methodology.</description>
		<content:encoded><![CDATA[<p>Scrum is a *framework*, not a methodology.</p>
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		<title>By: Destillat #11 &#124; duetsch.info - Open Source, Wet-, Web-, Software</title>
		<link>http://fragile.org.uk/2010/03/in-defence-of-scrum-but/comment-page-1/#comment-16</link>
		<dc:creator>Destillat #11 &#124; duetsch.info - Open Source, Wet-, Web-, Software</dc:creator>
		<pubDate>Mon, 08 Mar 2010 12:17:46 +0000</pubDate>
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		<description>[...] In Defence of &#8216;Scrum but&#8230;&#8217; [...]</description>
		<content:encoded><![CDATA[<p>[...] In Defence of &#8216;Scrum but&#8230;&#8217; [...]</p>
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